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How much is Second Life worth? 2,180 millions USD!

How much is Second Life worth? 2,180 millions USD!

We can’t say it for sure, but I tell you my take on that:
SECOND LIFE IS WORTH 2,180 million USD.
Here is why.

First of all, I don’t take speculations into account and, apart from that, 5 billions USD is waaaay too much, even for Second Life.
Metaverse Millionaires, such as Anshe Chung (her company AnsheChung.com, and her page on Wikipedia: Ailin Graef) don’t answer such a question… Of course, they’re interested in running their businesses and can’t shout a (low) bid on Second Life value.

Similar projects and metaverses, like Project Entropia, are less valuable, because they are not as “famous” as Second …read more

Bmighty: start your Business’ Second Life

Bmighty: start your Business’ Second Life

I’ve catched this interesting article, about how Second Life can be good for your business.
I don’t agree that the scope is limited to “products that are hard to show off in person”, since there are other cheaper alternatives for that (flash and quicktime, anyone?).
Despite that, the article is well balanced, and offers some interesting insights. Worth few minutes of reading!

Amazon.com in Second Life

Amazon.com in Second Life

Amazon.com’s presence in Second Life is important, and they’re struggling to use it as an alternative educational tool (expecially for AWS developers, their Amazon Web Services).

I think every big company can greatly benefit from Second Life this way: I also hope that, in the near future, we’ll have more powerful tools to teach and interact with other people.

Reuben Steiger’s (Millions of us) interview!

Reuben Steiger’s (Millions of us) interview!

This is great content, and the guy simply rocks: check out Reuben’s interview.

His company, Millions of us, is one of the leading businesses in Second Life.
I agree with what he says: people can’t bear advertising. We’re in the third millennium, if you want us to look at your stuff, get us involved in something less crappy than 20th century advertising. THANKS!

Detailed SIM statistics are a MUST!

Detailed SIM statistics are a MUST!

Is Second Life a business for you?
Is a business interested in customers and visitors?
To improve the service, don’t you need a way to understand visitors?
If so, you need SIM statistics. With statistics, you’re able to see where people go, how long they stay, what they buy, what they see, what they touch… and can improve your land accordingly.
On SLEXCHANGE.COM there are several “simple” statistic tools, but if you want to invest some time, I suggest you to try Maya Realities.
It’s a good service, it’s detailed, and… its costs are not high.

I’m not affiliated with them, and I’m suggesting them because …read more

Internal virtual worlds

Internal virtual worlds

Metaverses can be useful for big corporations, too: IBM says so.
I think that there is a big business in providing Virtual Worlds (Metaverses) to companies, expecially guaranteeing privacy and cryptography, so the company’s secrets are behind a tick wall.
We’ll see if Linden Lab will grab this opportunity or not!

Second Life Business in 2008? Check this out

Second Life Business in 2008? Check this out

As Reuters reports, Second Life enterpreneurs (can we call them SLenterpreneurs?), in an Electric Sheep event, say they are cautiously optimistic about 2008.
I agree with JimmyJet Fossett, expecially on the last sentence in bold (bold is mine): ” [I see the SL economy going] Up, I see the prospect of more transactional capability tied to web facilitating — but only if the platform can handle [it]. If LL does not improve, could actually cause flight to other platforms!”.
Despite NO OTHER METAVERSES can really give you the power to do anything with few hours of training (yes, Metaverses are way …read more

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