<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" > <channel> <title>Second Life Pros &#187; second life</title> <atom:link href="http://www.secondlifepros.com/category/second-life/feed/" rel="self" type="application/rss+xml" /> <link>http://www.secondlifepros.com</link> <description>Just another WordPress weblog</description> <lastBuildDate>Wed, 13 Aug 2008 12:47:04 +0000</lastBuildDate> <generator>http://wordpress.org/?v=2.9.1</generator> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <item> <title>Last post for Second Life Pros!</title> <link>http://www.secondlifepros.com/2008/07/last-post-for-second-life-pros/</link> <comments>http://www.secondlifepros.com/2008/07/last-post-for-second-life-pros/#comments</comments> <pubDate>Fri, 01 Aug 2008 00:01:43 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[second life]]></category> <guid isPermaLink="false">http://www.secondlifepros.com/last-post-for-second-life-pros/</guid> <description><![CDATA[This is the last post for Second Life pros!For various reason, B5Media and I decided not to continue to publish this blog. I thank all the readers that followed this blog since October &#8216;07 (wow, almost ten months!!), and if you want to read something from me (generally, NOT on Second Life), this is my personal blog. Thanks! Post from: Second Life Pros <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></description> <content:encoded><![CDATA[<p>This is the last post for Second Life pros!For various reason, B5Media and I decided not to continue to publish this blog.</p> <p>I thank all the readers that followed this blog since October &#8216;07 (wow, almost ten months!!), and if you want to read something from me (generally, NOT on Second Life), this is <a href="http://www.brunozzi.com" target="_blank" title="brunozzi"><strong>my personal blog</strong></a>.</p> <p>Thanks!</p> <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></content:encoded> <wfw:commentRss>http://www.secondlifepros.com/2008/07/last-post-for-second-life-pros/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item> <title>Linden scripting for&#8230; newbies!</title> <link>http://www.secondlifepros.com/2008/07/linden-scripting-for-newbies/</link> <comments>http://www.secondlifepros.com/2008/07/linden-scripting-for-newbies/#comments</comments> <pubDate>Thu, 31 Jul 2008 22:40:40 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[second life]]></category> <guid isPermaLink="false">http://www.secondlifepros.com/linden-scripting-for-newbies/</guid> <description><![CDATA[Wow, this is great: a tool from MIT to help developers learn how to create things and let them interact in Second Life, thank to numerous contributors. The tool, Scratch4SL, is very easy to use even without any programming skill, and I&#8217;m sure that this will be loved by Second Life enthusiasts that happen to have a non-computer science degree, and so can&#8217;t or doesn&#8217;t want to mess with Linden Scripting Language before being able to DO something. Good job! I&#8217;m sure this will bring many more content creators in Second Life! Post from: Second Life Pros <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></description> <content:encoded><![CDATA[<p>Wow, this is great: <a href="http://nwn.blogs.com/nwn/2008/07/linden-scriptin.html" title="linden" target="_blank"><strong>a tool from MIT</strong></a> to help developers learn how to create things and let them interact in Second Life, thank to numerous contributors.</p> <p>The tool, <a href="http://web.mit.edu/~eric_r/Public/S4SL/" title="scratch" target="_blank"><strong>Scratch4SL</strong></a>, is very easy to use even without any programming skill, and I&#8217;m sure that this will be loved by Second Life enthusiasts that happen to have a non-computer science degree, and so can&#8217;t or doesn&#8217;t want to mess with Linden Scripting Language before being able to DO something.</p> <p>Good job! I&#8217;m sure this will bring many more content creators in Second Life!</p> <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></content:encoded> <wfw:commentRss>http://www.secondlifepros.com/2008/07/linden-scripting-for-newbies/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>BMW to leave Second Life</title> <link>http://www.secondlifepros.com/2008/07/bmw-to-leave-second-life/</link> <comments>http://www.secondlifepros.com/2008/07/bmw-to-leave-second-life/#comments</comments> <pubDate>Thu, 31 Jul 2008 15:36:24 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[SL business]]></category> <category><![CDATA[second life]]></category> <guid isPermaLink="false">http://www.secondlifepros.com/bmw-to-leave-second-life/</guid> <description><![CDATA[Ahi, ahi: this is not a very good sign after all. BMW, one of the most prestigious car manufacturers, will leave Second Life, according to Achim Muellers, head of Brand Relations for BMW. As for ING and AOL, BMW seems convinced that there is no advantage in investing money marketing their products in Second Life. I would say&#8230; YET! But I can understand them: Second Life is so young, compared to where it will eventually arrive, that most people don&#8217;t really take it too seriously. What a pity! Post from: Second Life Pros <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></description> <content:encoded><![CDATA[<p>Ahi, ahi: this is not a very good sign after all.</p> <p>BMW, one of the most prestigious car manufacturers, <a href="http://www.virtualworldsnews.com/2008/07/bmw-to-leave-se.html" title="bmw" target="_blank"><strong>will leave Second Life</strong></a>, according to Achim Muellers, head of Brand Relations for BMW.</p> <p>As for ING and AOL, BMW seems convinced that there is no advantage in investing money marketing their products in Second Life.</p> <p>I would say&#8230; YET! But I can understand them: Second Life is so young, compared to where it will eventually arrive, that most people don&#8217;t really take it too seriously.<br /> What a pity!</p> <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></content:encoded> <wfw:commentRss>http://www.secondlifepros.com/2008/07/bmw-to-leave-second-life/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item> <title>Three tools to solve common Second Life problems</title> <link>http://www.secondlifepros.com/2008/07/three-tools-to-solve-common-second-life-problems/</link> <comments>http://www.secondlifepros.com/2008/07/three-tools-to-solve-common-second-life-problems/#comments</comments> <pubDate>Thu, 31 Jul 2008 05:36:23 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[second life]]></category> <guid isPermaLink="false">http://www.secondlifepros.com/three-tools-to-solve-common-second-life-problems/</guid> <description><![CDATA[Today, on the official Linden blog, you find three tools to solve common Second Life problems. First one: Second Life Viewer cheatsheet (by Kippie Friedkin) This is GREAT! If you dedicate half an hour to familiarize, you will save hours and hours every month, thank to your ability to use shortcuts and keyboard combinations! Second: Avatar Databank with UV Mapping info If you play a lot with avatar clothing, this one can be your dream! Third: YouTubeMp4 Are you seating somewhere? Good, now hit this: this tool allows you to submit an URL, and then copy the linked video in a format that Second Life accepts [...]<p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></description> <content:encoded><![CDATA[<p>Today, on the official Linden blog, you find <a href="http://blog.secondlife.com/2008/07/30/3-cool-tools-which-solve-common-second-life-problems/" title="second life" target="_blank"><strong>three tools to solve</strong></a> common Second Life problems.</p> <p>First one: <a href="http://www.kippiefriedkin.com/2008/07/25/second-life-viewer-cheatsheet/" title="viewer cheatsheet" target="_blank"><strong>Second Life Viewer cheatsheet</strong></a> (by Kippie Friedkin)<br /> This is GREAT! If you dedicate half an hour to familiarize, you will save hours and hours every month, thank to your ability to use shortcuts and keyboard combinations!</p> <p>Second: <a href="http://www.ccccybernetics.com/avatar_databank/" title="databank" target="_blank"><strong>Avatar Databank with UV Mapping info</strong></a><br /> If you play a lot with avatar clothing, this one can be your dream!</p> <p>Third: <a href="http://youtubemp4.com/" title="youtubemp4" target="_blank"><strong>YouTubeMp4</strong></a><br /> Are you seating somewhere? Good, now hit this: this tool allows you to submit an URL, and then copy the linked video in a format that Second Life accepts (mov).</p> <p>Good! What are you waiting for? Test them, and let me know if you have any suggestion!</p> <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></content:encoded> <wfw:commentRss>http://www.secondlifepros.com/2008/07/three-tools-to-solve-common-second-life-problems/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Married, or cheater? They want you!</title> <link>http://www.secondlifepros.com/2008/07/married-or-cheater-they-want-you/</link> <comments>http://www.secondlifepros.com/2008/07/married-or-cheater-they-want-you/#comments</comments> <pubDate>Wed, 30 Jul 2008 01:44:31 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[second life]]></category> <guid isPermaLink="false">http://www.secondlifepros.com/married-or-cheater-they-want-you/</guid> <description><![CDATA[[source] Violet Bloue, a technology (and sex) blogger, is writing a book on online relationships. Of course, she wants the inside scoop from Second Lifers. As you may know, Second Life has been a great inspiration for sex-oriented literature since the very beginning, culminated in Dan Savage&#8217;s debate on Second Life sex and adultery (and his view is: it is NOT adultery). Violet Blue is going to rewrite this topic from the ground up, and of course she wants to know from YOU. If you want to be interviewed, email her at “violet at tinynibbles dot com”. Post from: Second Life Pros <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></description> <content:encoded><![CDATA[<p>[<a href="http://secondlife.reuters.com/stories/2008/07/29/married-or-just-cheating-avatars-wanted/" title="cheaters" target="_blank"><strong>source</strong></a>]</p> <p>Violet Bloue, a technology (and sex) blogger, is writing a book on online relationships. Of course, she wants the inside scoop from Second Lifers.<br /> As you may know, Second Life has been a great inspiration for sex-oriented literature since the very beginning, culminated in Dan Savage&#8217;s debate on Second Life sex and adultery (and his view is: it is NOT adultery).</p> <p>Violet Blue is going to rewrite this topic from the ground up, and of course she wants to know from YOU.<br /> If you want to be interviewed, email her at “violet at tinynibbles dot com”.</p> <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></content:encoded> <wfw:commentRss>http://www.secondlifepros.com/2008/07/married-or-cheater-they-want-you/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>What&#8217;s new in Second Life viewer 1.20</title> <link>http://www.secondlifepros.com/2008/07/whats-new-in-second-life-viewer-120/</link> <comments>http://www.secondlifepros.com/2008/07/whats-new-in-second-life-viewer-120/#comments</comments> <pubDate>Mon, 28 Jul 2008 18:50:49 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[second life]]></category> <guid isPermaLink="false">http://www.secondlifepros.com/whats-new-in-second-life-viewer-120/</guid> <description><![CDATA[The 1.20 viewer is out (and it&#8217;s great, by the way), and our dear Torley Linden has a video tutorial on it! &#8220;To commemorate the debut of Second Life 1.20 as the main viewer (following its graduation from an enduring Release Candidate), guess what I’ve got? Awwww yeah, it’s a video! Both a tutorial and a tour to show off the highlights — what’s important for you to know about .It takes less than 8 minutes, so push play and enjoy the ride&#8220;. Post from: Second Life Pros <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></description> <content:encoded><![CDATA[<p>The 1.20 viewer is out (and it&#8217;s great, by the way), and our dear <a href="http://blog.secondlife.com/2008/07/26/whats-new-in-second-life-120-video-tip-of-the-week-43/" title="tip of the week" target="_blank"><strong>Torley Linden has a video tutorial on it</strong></a>!</p> <p>&#8220;<em>To commemorate the debut of <strong>Second Life 1.20 as the main viewer</strong> (following its graduation from an enduring <a href="http://wiki.secondlife.com/wiki/Release_Candidate">Release Candidate</a>), guess what I’ve got? <em>Awwww yeah</em>, it’s a video! Both a tutorial and a tour to show off the highlights — <strong>what’s important for <em>you</em> to know about</strong> .It takes less than 8 minutes, so push play and enjoy the ride</em>&#8220;.</p> <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></content:encoded> <wfw:commentRss>http://www.secondlifepros.com/2008/07/whats-new-in-second-life-viewer-120/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>55,000 USD in grants for work in Second Life</title> <link>http://www.secondlifepros.com/2008/07/55000-usd-in-grants-for-work-in-second-life/</link> <comments>http://www.secondlifepros.com/2008/07/55000-usd-in-grants-for-work-in-second-life/#comments</comments> <pubDate>Mon, 28 Jul 2008 05:49:37 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[second life]]></category> <guid isPermaLink="false">http://www.secondlifepros.com/55000-usd-in-grants-for-work-in-second-life/</guid> <description><![CDATA[[news source] &#8220;The University of Houston department of health and human performance has received over $55,000 in grants from the UH Faculty Development Initiative Program (FDIP) and the Network Culture Project of the University of Southern California-Annenberg School for Communication to move various classes and research into Second Life. Department Chair Charles Layne received $30,000 from the FDIP to research whether students using Second Life for academic purposes receive better grades than those who do not; the Texas Obesity Research Center, sponsored by USC, will be using Second Life to promote healthy diets; and Brian McFarlin, assistant professor of health and [...]<p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></description> <content:encoded><![CDATA[<p>[<a href="http://www.virtualworldsnews.com/2008/07/university-of-h.html" title="news source" target="_blank"><strong>news source</strong></a>]</p> <p>&#8220;<em>The <a href="http://www.hhp.uh.edu/">University of Houston department of health and human performance</a> has received over $55,000 in grants from the UH Faculty Development Initiative Program (FDIP) and the Network Culture Project of the University of Southern California-Annenberg School for Communication to move various classes and research into <a href="http://secondlife.com/">Second Life</a>. Department Chair Charles Layne received $30,000 from the FDIP to research whether students using Second Life for academic purposes receive better grades than those who do not; the Texas Obesity Research Center, sponsored by USC, will be using Second Life to promote healthy diets; and Brian McFarlin, assistant professor of health and human performance, received $25,000 from the FDIP to move his class on Public Health Issues in Physical Activity and Obesity into Second Life.</em>&#8221;</p> <p>This is very interesting, and I&#8217;m curious to see other researches and studies come in Second Life and displace some common sense!</p> <p>Also, some thing such as bots, AI, and the Amazon Mechanical Turk, may unveil very interesting informations about how we behave, or how we respond to things.</p> <p>Any things to suggest?</p> <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></content:encoded> <wfw:commentRss>http://www.secondlifepros.com/2008/07/55000-usd-in-grants-for-work-in-second-life/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Private investigators souring Second Life</title> <link>http://www.secondlifepros.com/2008/07/private-investigators-souring-second-life/</link> <comments>http://www.secondlifepros.com/2008/07/private-investigators-souring-second-life/#comments</comments> <pubDate>Thu, 24 Jul 2008 16:08:04 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[second life]]></category> <guid isPermaLink="false">http://www.secondlifepros.com/private-investigators-souring-second-life/</guid> <description><![CDATA[According to Reuters, private investigators are souring Second Life. Last weekend, Steven Rambam, from detective firmPallorium , gave a speech in New York about privacy and investigation techniques at the Hackers On Planet Earth conference. He used as an example one investigation he did in Second Life, trying to track down one avatar.His client, as a child, had been molested more than 20 years ago by his grade school teacher. The client believes that pedophiles don&#8217;t really retire, so he wanted to catch that teacher and prevent him from molesting other people. Rambam looked for this teacher, now an assistant principal, and [...]<p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></description> <content:encoded><![CDATA[<p><a href="http://secondlife.reuters.com/stories/2008/07/22/avatars-beware-private-investigators-scouring-second-life/" title="second life investigation" target="_blank"><strong>According to Reuters</strong></a>, private investigators are souring Second Life. Last weekend, Steven Rambam, from detective firm<a href="http://pallorium.com/">Pallorium</a> , gave a speech in New York about privacy and investigation techniques at the <a href="http://www.thelasthope.org/">Hackers On Planet Earth</a> conference. He used as an example one investigation he did in Second Life, trying to track down one avatar.His client, as a child, had been molested more than 20 years ago by his grade school teacher.<br /> The client believes that pedophiles don&#8217;t really retire, so he wanted to catch that teacher and prevent him from molesting other people.<br /> Rambam looked for this teacher, now an assistant principal, and scooped his Second Life avatar. His identity, it turned out that was a leather-loving woman. Nothing is bad in itself, but it is a sign that something may be worth investigating under the hood.</p> <p>Rambam worked on the case and was finally able to catch up with that man.</p> <p>This is a great example of how investigation can be applied in Second Life.<br /> Any story to share with us?</p> <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></content:encoded> <wfw:commentRss>http://www.secondlifepros.com/2008/07/private-investigators-souring-second-life/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Twenty video quick tutorials from Torley</title> <link>http://www.secondlifepros.com/2008/07/twenty-video-quick-tutorials-from-torley/</link> <comments>http://www.secondlifepros.com/2008/07/twenty-video-quick-tutorials-from-torley/#comments</comments> <pubDate>Thu, 24 Jul 2008 15:55:32 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[second life]]></category> <guid isPermaLink="false">http://www.secondlifepros.com/twenty-video-quick-tutorials-from-torley/</guid> <description><![CDATA[Great Torley Linden gives us another whopping TWENTY video tutorials to &#8220;ULTRACHARGE&#8221; your Second Life! &#8220;YAYZERAMA! Back by popular demand, it could only be a matter of time before another round of QUICKTIPS arrived. This series is warmly treasured by Second Life Residents for delivering the goods — not counting intro/outro, each tip is 2 minutes or less, so even if you don’t have a lot of time, you can choose what you’re interested in and learn! From basic need-to-knows to strangely handy advanced features…&#8220; Post from: Second Life Pros <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></description> <content:encoded><![CDATA[<p>Great Torley Linden gives us another whopping <a href="http://blog.secondlife.com/2008/07/23/20-video-quicktips-to-ultracharge-your-second-life/" title="tutorial" target="_blank"><strong>TWENTY video tutorials</strong></a> to &#8220;ULTRACHARGE&#8221; your Second Life!</p> <p>&#8220;<em><em>YAYZERAMA!</em> Back by popular demand, it could only be a matter of time before another round of <strong><font size="3">QUICKTIPS</font></strong> arrived. This series is warmly treasured by Second Life Residents for delivering the goods — not counting intro/outro, <img src="http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif" alt=";)" class="wp-smiley" /> <strong>each tip is 2 minutes or less</strong>, so even if you don’t have a lot of time, you can choose what you’re interested in and learn! From basic need-to-knows to strangely handy advanced features…</em>&#8220;</p> <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></content:encoded> <wfw:commentRss>http://www.secondlifepros.com/2008/07/twenty-video-quick-tutorials-from-torley/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Videogame characters avatars wanted for Machinima short!</title> <link>http://www.secondlifepros.com/2008/07/videogame-characters-avatars-wanted-for-machinima-short/</link> <comments>http://www.secondlifepros.com/2008/07/videogame-characters-avatars-wanted-for-machinima-short/#comments</comments> <pubDate>Thu, 24 Jul 2008 15:52:15 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[second life]]></category> <guid isPermaLink="false">http://www.secondlifepros.com/videogame-characters-avatars-wanted-for-machinima-short/</guid> <description><![CDATA[How cool! If your avatar is not yet another human body, but rather a videogame character (Super Mario, anyone?), there&#8217;s this great chance of participating in a Machinima short! From James Wagner Au&#8217;s blog: &#8220;Acclaimed SL machinima creator Lainy Voom and I are working on a top secret machinima project, and we&#8217;re looking for Second Life Residents who&#8217;ve created avatars that resemble classic videogame characters, to star in it.  Can&#8217;t say who it&#8217;s for just yet, but it involves a widely-respected non-profit effort that&#8217;s extremely popular on the Net.  Shooting time will take a few hours at most, a chance to help an [...]<p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></description> <content:encoded><![CDATA[<p>How cool!<br /> If your avatar is not yet another human body, but rather a videogame character (Super Mario, anyone?), there&#8217;s this great chance of <a href="http://nwn.blogs.com/nwn/2008/07/casting-call-vi.html" title="casting call" target="_blank"><strong>participating in a Machinima short</strong></a>!</p> <p>From James Wagner Au&#8217;s blog:<br /> &#8220;<em>Acclaimed SL machinima creator Lainy Voom and I are working on a top secret machinima project, and we&#8217;re looking for Second Life Residents who&#8217;ve created avatars that resemble classic videogame characters, to star in it.  Can&#8217;t say who it&#8217;s for just yet, but it involves a widely-respected non-profit effort that&#8217;s extremely popular on the Net.  Shooting time will take a few hours at most, a chance to help an excellent cause while showing off your avatar building skills to a larger audience in a machinima by Lainy Voom.  If you haven&#8217;t seen her work before, take a look <strong><a href="http://nwn.blogs.com/nwn/2007/05/your_tube_your_.html">here</a></strong> and <strong><a href="http://nwn.blogs.com/nwn/2008/01/lainy-voom-and.html">here</a></strong>.</em>&#8221;</p> <p>Great!</p> <p>Post from: <a href="http://www.secondlifepros.com">Second Life Pros</a></p> ]]></content:encoded> <wfw:commentRss>http://www.secondlifepros.com/2008/07/videogame-characters-avatars-wanted-for-machinima-short/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>