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	<title>Comments on: EVE Online: a virtual democracy</title>
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	<link>http://www.secondlifepros.com/2008/05/eve-online-a-virtual-democracy/</link>
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		<title>By: Jim Takanawa</title>
		<link>http://www.secondlifepros.com/2008/05/eve-online-a-virtual-democracy/comment-page-1/#comment-73</link>
		<dc:creator>Jim Takanawa</dc:creator>
		<pubDate>Thu, 08 May 2008 14:15:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.secondlifepros.com/eve-online-a-virtual-democracy/#comment-73</guid>
		<description>A clarification:

&gt; In EVE you have to pay 15 US$ a month to play
I meant that every player has to pay - so it&#039;s reasonable that all players have similar right to vote.


I will correct some typos in the last paragraph:

&gt; You may do many differents things in EVE, 
&gt; but the science fiction space setting is a 
&gt; constant. Instead, almost nothing 
&gt; is set in SL, and everything is created 
&gt; and made by users.</description>
		<content:encoded><![CDATA[<p>A clarification:</p>
<p>&gt; In EVE you have to pay 15 US$ a month to play<br />
I meant that every player has to pay &#8211; so it&#8217;s reasonable that all players have similar right to vote.</p>
<p>I will correct some typos in the last paragraph:</p>
<p>&gt; You may do many differents things in EVE,<br />
&gt; but the science fiction space setting is a<br />
&gt; constant. Instead, almost nothing<br />
&gt; is set in SL, and everything is created<br />
&gt; and made by users.</p>
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		<title>By: Jim Takanawa</title>
		<link>http://www.secondlifepros.com/2008/05/eve-online-a-virtual-democracy/comment-page-1/#comment-72</link>
		<dc:creator>Jim Takanawa</dc:creator>
		<pubDate>Thu, 08 May 2008 14:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.secondlifepros.com/eve-online-a-virtual-democracy/#comment-72</guid>
		<description>&gt; Great! When will Linden show us 
&gt; something like this?

Didn&#039;t you suggest &quot;Stop giving responsibilities to users&quot; a few days ago?
:-)
However, I don&#039;t think Linden Lab will ever implement something like that.

Linden Lab&#039;s way is not about managing this kind of things - it&#039;s instead about creating the underlying platform and empowering residents to manage these issues themselves. 

You can find many examples of this trend in the Second Life history.

So, if you want democracy or official representatives in Second Life, don&#039;t wait for Linden Lab to make this. Join other residents that share your idea and work with them.

http://www.metaverserepublic.org can be a good start.

Also, there&#039;s a fundamental difference between EVE and SL. In EVE you have to pay 15 US$ a month to play. Most SL residents are on a Basic (free) account, while a minority pays a monthly fee. However, SL itself wouldn&#039;t make sense without all the people on free accounts. 
So, how would you manage the right to vote?
Would you restrict it to a little minority of users? Would you extend it to everybody? Both solutions would bring lots of problems with them.

Another difference is about the virtual world itself. You may do many differents things in EVE, but the science fiction space setting is a constant, and users  instead almost nothing is set in SL, everything is created and made by users. Too many different reasons to use SL, too many different needs. A single democratic structure couldn&#039;t handle that.</description>
		<content:encoded><![CDATA[<p>&gt; Great! When will Linden show us<br />
&gt; something like this?</p>
<p>Didn&#8217;t you suggest &#8220;Stop giving responsibilities to users&#8221; a few days ago?<br />
 <img src='http://www.secondlifepros.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /><br />
However, I don&#8217;t think Linden Lab will ever implement something like that.</p>
<p>Linden Lab&#8217;s way is not about managing this kind of things &#8211; it&#8217;s instead about creating the underlying platform and empowering residents to manage these issues themselves. </p>
<p>You can find many examples of this trend in the Second Life history.</p>
<p>So, if you want democracy or official representatives in Second Life, don&#8217;t wait for Linden Lab to make this. Join other residents that share your idea and work with them.</p>
<p><a href="http://www.metaverserepublic.org" rel="nofollow">http://www.metaverserepublic.org</a> can be a good start.</p>
<p>Also, there&#8217;s a fundamental difference between EVE and SL. In EVE you have to pay 15 US$ a month to play. Most SL residents are on a Basic (free) account, while a minority pays a monthly fee. However, SL itself wouldn&#8217;t make sense without all the people on free accounts.<br />
So, how would you manage the right to vote?<br />
Would you restrict it to a little minority of users? Would you extend it to everybody? Both solutions would bring lots of problems with them.</p>
<p>Another difference is about the virtual world itself. You may do many differents things in EVE, but the science fiction space setting is a constant, and users  instead almost nothing is set in SL, everything is created and made by users. Too many different reasons to use SL, too many different needs. A single democratic structure couldn&#8217;t handle that.</p>
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