Vollee brings Second Life to Mobile!

Vollee brings Second Life to Mobile!

Watch this video: Vollee, a company specialized in software for mobile devices, presents Second Life on a mobile phone! This is the press release.

I think this is a great way to improve Second Life usage, and to give something more to the final user. Good job!
If you want to, you can also sign up for a beta of this software!
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Molotov Alva: Machinima Contest by Cinemax

Molotov Alva: Machinima Contest by Cinemax

You probably don’t know anything about Molotov Alva: it’s a short film created in Second Life, using Machinima techniques (see wikipedia Machinima for more details): this is the original video of Molotov Alva which appeared a year ago on Youtube.

It features the story of Molotov Alva, a man stuck in the virtual world of Second Life. It’s intense, and touching. Deep, and frightening.
I loved it, and it has been watched a million times.

Cinemax is now launching a Machinima Contest, named after Molotov Alva’s: over 3000 USD in prizes, and I’m sure we’ll see some really good films out there.

I think …read more

Creating animations in Second Life

Creating animations in Second Life

A great video tutorial from Linden Lab on How to create animations in Second Life.

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Fashion, and rights

Fashion, and rights

Read this article about fashion, and how real world brands are behaving in Second Life, both looking at their initiatives, and the relations with other people (other fashion designers, mainly).
The problem, in my opinion, is the law.

Fashion is perfect for Second Life: fashion is not just about the product and the quality, it is mostly based on design, and exteriority. This means that many people are investing, or playing, with fashion design in Second Life.
Sometimes it happens that SL designers copy real world models and clothings. Sometimes it happens that they have frictions or lawsuits against fashion companies.
The article tells …read more

Some Second Life Statistics!

Some Second Life Statistics!

Seems Superb, Showing SL Statistics, Seriously, Shy Softy Sophomores!
Ok, no more “S” words, I swear!
Linden Lab just released some nice graphs, showing interesting Second Life statistics.
What I infer is:
1. The Gambling Ban didn’t affect the growth rate;
2. Land mass is rapidly growing (so why reduce price, morons?)

[image source]

Iowa State University: e-commerce strategy class in Second Life

Iowa State University: e-commerce strategy class in Second Life

Thanks to Jean, I discovered this article about an e-commerce strategy class at the Iowa State University, which is using Second Life to explore new business opportunities.

[image source]
The article is somewhat introductory, but it shows how people are reacting to a new opportunity, which will surely become more and more important in the years to come.
Do you have any experience to share with us?

Hands free in Second Life!

Hands free in Second Life!

Mitch Kapor (to understand who the man is: Mitch Kapor on Wikipedia) just presented a new promising technology, allowing people to move avatars, interact with objects, fly and run in the virtual world of Second Life.

[image source]
In my opinion, mouse and keyboard will remain the main tool for years to come, but this kind of technology will open up new possibilities, expecially for virtual tours of simulated “real” places, or applications in which the user is supposed to interact with the environment using his body, rather than sitting in front of a PC.

We’ll see… for the moment, I’m excited about …read more

Virtual visit: Basilica of Saint Francis of Assisi

Virtual visit: Basilica of Saint Francis of Assisi

(you can watch the VIDEO OF THE VIRTUAL VISIT OF THE BASILICA)
Last friday, I had the pleasure to host Andrea Benassi (from Florence, Italy), and five students from New York City, in my “masterpiece”, the Basilica of Saint Francis of Assisi (here the SLURL, if you know what a SLURL is).
We were in company of Costanza, an italian official tour guide, which usually accompanies real people in the real Basilica, and this time had the opportunity and pleasure to do so in Second Life.

You can watch the VIDEO OF THE VIRTUAL VISIT OF THE BASILICA, and take a look at …read more

Reuters: Jeff Barr on the future of shopping, and Second Life

Reuters: Jeff Barr on the future of shopping, and Second Life

[disclaimer: I personally know Jeff Barr, and I have a business relation with Amazon.com]
Almost a year and a half ago, Jeff Barr, senior tech Evangelist for Amazon.com, was interviewed by Reuters, on one of the most important topic EVER: The future of shopping (particularly) in Second Life.
To clear it, a tech evangelist is, in the words of Jeff: “… to be the Web services evangelist… to communicate with developers all over the world, encourage them to look at Amazon’s collection of Web services, and encourage them to build great applications on top of those services”.
He talks about Life2Life, an Amazon …read more

Land prices drop… a “fascist” behavior from Linden Lab

Land prices drop… a “fascist” behavior from Linden Lab

[important disclaimer note: the term "fascist", as in the geek/computer science world, means "doing something by authority, without respect for people's rights" or "doing something in an extreme way". It has no links with (and no reference to) real life fascisms of the 20th century]
It seems that Linden Lab will significantly cut land prices, to 1000 USD per island (now it’s at 1675 USD), at the end of April 2008.

[image source]
I think this is a “fascist” move: it will cause serious economic damage to thousands of small “virtual” entepreneurs, which invested in Land and/or are in the Virtual Estate business.
I’m …read more

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