March 12th, 2008
I like Avastar, is a rich and “light” magazine: check out the latest event this week.
I think that publishing, and media in general, will gain more and more importance in Second Life: they are a perfect companion, and they’ll also cover more and more “virtual” happenings and events.
It is strange, for someone that doesn’t use […]
By sbrunozzi -- 2 comments
March 12th, 2008
You’re not aware of it, but I’m a big fan, and an old user of Linux. I currently run Ubuntu 7.10, and I started using Ubuntu since the first version, 4.10, went out in october 2004.
I love Linux, but as long as few months ago, it was better to run Second Life with Windows.
Things changed […]
By sbrunozzi -- 0 comments
March 11th, 2008
Not sure if you’ve seen it, but there was a commercial for Martini, depicting a sexy George Clooney that appears at the front door of a house, in which they’re having a party. Two cute girls look at him with surprise, but then say: “No martini, no party!”.
Second Life is not yet interesting enough for […]
By sbrunozzi -- 0 comments
March 5th, 2008
Great stuff from the Official Linden Blog: 13 new video tutorials for you.
I think that “documentation”, or other educational material (like tutorial videos), are one of the most important factors for the success of a technology (in this case, Second Life).
I always parallel it with Linux: when I was a Computer Science student in Perugia, […]
By sbrunozzi -- 3 comments
March 4th, 2008
This is my personal story: I’m currently working at the University for Foreigners in Perugia, but soon my life can change a lot.
I must admit it: I was skeptical. I didn’t believe that Second Life could be THIS useful.
But it is!
Tomorrow I’m going to Seattle for the final round of interviews at Amazon, and then, […]
By sbrunozzi -- 6 comments
March 3rd, 2008
Apparently, Copybots are far from dead. Second Life Herald has an interesting take on it.
For beginners, copybots are softwares that copy Second Life content (objects, prims, etc).
The problem is that copybots breaks copyright, but copyright violation is very difficult to pursuit.
This mean that a huge part of Second Life economy, the one that is based […]
By sbrunozzi -- 0 comments
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